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D:/Programming/GUI Editor (Source)/Resource.h

00001 #ifndef RESOURCE_H 00002 #define RESOURCE_H 00003 00004 #pragma once 00005 #include "Entity.h" 00006 00008 00011 class CResource : public CEntity 00012 { 00013 public: 00014 00015 CResource(); 00016 virtual ~CResource(); 00021 virtual void Destroy() = 0; 00022 00027 virtual bool IsOfType(eEntityType eType); 00028 }; 00029 00030 #endif

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