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D:/Programming/GUI Editor (Source)/Resource.cpp

00001 #include "stdafx.h" 00002 #include "Resource.h" 00003 00004 CResource::CResource() 00005 { 00006 SetEntityType(Entity_Resource); 00007 } 00008 00009 CResource::~CResource() 00010 { 00011 00012 } 00013 00014 bool CResource::IsOfType(eEntityType eType) 00015 { 00016 if(eType == Entity_Resource) 00017 return true; 00018 00019 return false; 00020 }

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