00001 #ifndef ADDTEXTURESETTINGS_H 00002 #define ADDTEXTURESETTINGS_H 00003 00004 #pragma once 00005 #include "AddResourceSettings.h" 00006 #include "TextureManager.h" 00007 00008 class CAddTextureSettings : public CAddResourceSettings 00009 { 00010 public: 00011 CAddTextureSettings(); 00012 virtual ~CAddTextureSettings(); 00013 00014 virtual bool PropertyChanging( const void* pvProperty , void* pvNewValue ); 00015 virtual void GetProperties( EPropList& PropList ); 00016 00017 COLORREF m_TextureMask; 00018 CTexture *m_pCurrentTexture; 00019 int m_iTextureIndex; 00020 int m_iTextureID; 00021 }; 00022 00023 #endif